Capturing Stereoscopic Equirectangular Panoramas in Unity
Write editor scripts and shaders to generate stereo equirectangular images for skyboxes, environment maps, and cubemaps in the Unity game engine.
Write editor scripts and shaders to generate stereo equirectangular images for skyboxes, environment maps, and cubemaps in the Unity game engine.
Create outline shaders for Unity that have a stable screen-space width, specified in pixels, regardless of distance from the camera.